More Substance Designer Practice. Wanted to try some procedural leaves. I made Maple, Oak and Birch leaves. 100% Substance. Hope you like it!
Breakdown
Each leaf generator has a top and a bottom height map.
I started each leaf by making a small vein graph. This graph is placed in the actual leaf graph and controlled with a curve.
I then placed the vein graph going up the stems of each leaf. All controlled with the same curve.